New Project
After completing the last project which included the use of making a car design using Autodesk, my new project the I will be working on is to research, design and make a playable level using Unreal Editor. Research is the key for this project as it is the starting point that gives me inspiration towards the layout and look of my level.
When doing my Research, it is important for me to involve my level with a theme and develop it around my theme. This will not only give it a purpose to why it my look a particular way, but keep my level from getting off track. With the use of research it can help me create designs, including some concept drawings of the basic look, and overall scale.
Making my level playable is also an important part with this project, being able to run around in my level is part of what making games is about. Making my level playable is probably my last stage, but will include all of what I have researched and designed. When making it able to play my level can include a purpose within it, which could include that the player can run around and explore my level facing enemies in order to progress. Even adding features that the player can interact with like doors, switches, and puzzles this can give a better experience in the level.
Research on level so far
For my level I have been researching basic ideas that can help start my level off. So far I have looked at other games which show level screen shots and concept art each having there own theme to stick to. My plan so far is my level to involve the use of water and give my level a distinctive look which could have areas underwater. I am also including that my level be theme around sci fi including that It will have a unique look towards the future, I would also add the fact that it can be a sci fi horror giving a different atmosphere when running around the level.
So far I am still researching getting more inspiration towards designing my level, but am looking forward to start developing and modelling my level will post more soon.